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Review of The Last Guardian

BROKEN GUARDIAN

Did finally finish this taking over a year break from it.
Story was heartwarming and the game was gorgeous looking piece of art, like every previous Fumito Ueda's game.
Loved the level design and architecture of the valley with giant castles and bridgest. Ueda's familiar setting for his stories and characters.
Trico was adorable looking half dog half bird creature who was dedicated guardian angel for a Boy to get him safely back home from the dangers of the valley where he got trapped in. Trico's detailed appearance was joy to watch, like the whole game which took years and years to make. Too bad they didn't put much of an effort to the awful camera and bad game mechanics, which almost ruined the whole gaming experience from me.
It was the major problem for me and apparently to everyone else who have played the game by the look of the reviews I've seen over the years.
If the character wasn't facing precisely the direction you wanted to jump, ledge to drop off or labber to climb by, he either started twitching without knowing what to do or just advances any other but the right direction. Most likely towards death.
Other frustraiting part was moving Trico. If you didn't pointed exactly the way you wanted to go, Trico just might jump or walk on the opposite direction and it might took half a minute or full to get him back to the start depending how tight the space of the area was where you were. Sooo frustraiting!
Didn't remember when was the last time I wanted to throw my controller so badly to the wall or out from a window while finishing this.

7/10
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Added by MarkusT90
4 years ago on 15 March 2020 20:25