Description:
Like in previous games in the Mario series, the plot involves Mario traversing through different lands on a quest to rescue Princess Toadstool, who has been kidnapped by Bowser. In Japan, Super Mario World is also known as Super Mario Bros. 4 and it was one of the launch games for the system.
Super Mario World is a side-scroller as in previous Mario games, and it takes advantage of the Super Nintendo's 16-bit graphics and stereo sound. The game consists of a journey through levels in seven worlds: Yoshi's Island, Donut Plains (later a series of tracks in Super Mario Kart), Vanilla Dome, Twin Bridges Area (including the Cheese
Like in previous games in the Mario series, the plot involves Mario traversing through different lands on a quest to rescue Princess Toadstool, who has been kidnapped by Bowser. In Japan, Super Mario World is also known as Super Mario Bros. 4 and it was one of the launch games for the system.
Super Mario World is a side-scroller as in previous Mario games, and it takes advantage of the Super Nintendo's 16-bit graphics and stereo sound. The game consists of a journey through levels in seven worlds: Yoshi's Island, Donut Plains (later a series of tracks in Super Mario Kart), Vanilla Dome, Twin Bridges Area (including the Cheese & Butter Bridges and Soda Lake) terminating in Cookie Mountain, Forest of Illusion, Chocolate Island, and the Valley of Bowser. There are also two secret worlds - Star Road and Special Zone.
Super Mario World contains a "world map" screen, which provides a passive overview of all the game's levels; each level is accessed individually from the world map. The concept was previously seen in Super Mario Bros. 3, and World's execution is similar but more elaborate.
Numerous changes were made to the graphics, sound and presentation, as expected when a series moves to a more advanced console with 16-bit gameplay. For example Princess Toadstool (later known as Peach) for the first time is depicted with blonde hair and white gloves, in line with her official character design. Mario is capable of a variety of new moves, including a "spin jump". Mario can pick up and throw items, but is now also able to throw them upwards or set them down gently. In addition to the classic Fire Flower ability to project fireballs, the Cape Feather allows Mario to fly with a cape. He can also use the cape to glide down slowly and thus traverse wide distances while airborne. Conveniently, Mario can receive cape and fire power-ups even when he is regular Mario, eliminating the need to "power-up" to Super Mario first. Mario can also spin jump in this game allowing him to ricochet off of hazardous surfaces, break through blocks (only when "Super"), and destroy enemies he would normally bounce off of; a caped spin jump will cause the cape to hit enemies adjacent to Mario, while a fire spin jump will launch one fireball each to Mario's left and right. Mario can also look straight up, although this ability is not useful in-game, other than controlling "direction coins," coins that move up, down, etc., from blocks. Finally, Super Mario World introduced Yoshi, a dinosaur Mario can ride.
( source: wikipedia.org )
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Manufacturer: Nintendo of America
Release date: 13 August 1991
Number of discs: 1
EAN: 0045496830014 UPC: 045496830014
Tags: Mario (9), SNES (8), Nintendo (6), Platformer (4), Adventure (4), Platform (2), 2D Platformer (2), Sidescroller (2), 1990s (2), Sequel (2), 1991 (2), ROM (2), Beat It (1), Gaming 2k13-14 (1), Emulator (1), Yoshi (1), Save Game (1), Play On Wii Virtual Console (1), Wii VC (1)
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