In Jet Grind Radio, you play a whacked out kid who's completely torqued off about the system. It seems that the city of Tokyoto is not terribly kid-friendly and wants to keep things neat and pretty. You, the skater punk, figure that the only way to rebel is with your inline skates and a couple of cans of Krylon. That kind of attitude can lead to trouble when you're in the real world; but, in the world of Jet Grind Radio, there are no paint fumes, and it's all done in the name of fun and scoring points. Jet Grind Radio's gameplay has some of the feel of Crazy Taxi. As you skate, you see little floating arrows that indicate where you should go (and where you should be tagging). Also, like in Crazy Taxi, the pace of the game is absolutely nonstop. There is moving traffic in the street, and nearly everything can be jumped, hopped, or ground. Underscoring all of this action is a DJ at the local hip-hop station, who spins cool tunes while you tear up Little Tokyoto.
The game starts out with a training course that's designed to bring you up to speed. Pay good attention to this section; it teaches you the basics, and you're tested on one of the lessons right away. Learning how to hop over obstacles while keeping a rail grind going is particularly helpful.
After graduating into the real game, you have the option of going it cool or easing up and figuring out how to do the flips, splits, and other midair antics that make this game so much fun. Once your skating skills are set, you'll learn the spray-can side of things. You pick up cans of paint as you maneuver around (keep your eyes open--some cans are placed in those hard-to-reach places, so that you'll have to catch serious air to get them). After securing your fill, use the left trigger and the analog to spray as you pass by areas that have
Amazon.com Review
In Jet Grind Radio, you play a whacked out kid who's completely torqued off about the system. It seems that the city of Tokyoto is not terribly kid-friendly and wants to keep things neat and pretty. You, the skater punk, figure that the only way to rebel is with your inline skates and a couple of cans of Krylon. That kind of attitude can lead to trouble when you're in the real world; but, in the world of Jet Grind Radio, there are no paint fumes, and it's all done in the name of fun and scoring points.
Jet Grind Radio's gameplay has some of the feel of Crazy Taxi. As you skate, you see little floating arrows that indicate where you should go (and where you should be tagging). Also, like in Crazy Taxi, the pace of the game is absolutely nonstop. There is moving traffic in the street, and nearly everything can be jumped, hopped, or ground. Underscoring all of this action is a DJ at the local hip-hop station, who spins cool tunes while you tear up Little Tokyoto.
The game starts out with a training course that's designed to bring you up to speed. Pay good attention to this section; it teaches you the basics, and you're tested on one of the lessons right away. Learning how to hop over obstacles while keeping a rail grind going is particularly helpful.
After graduating into the real game, you have the option of going it cool or easing up and figuring out how to do the flips, splits, and other midair antics that make this game so much fun. Once your skating skills are set, you'll learn the spray-can side of things. You pick up cans of paint as you maneuver around (keep your eyes open--some cans are placed in those hard-to-reach places, so that you'll have to catch serious air to get them). After securing your fill, use the left trigger and the analog to spray as you pass by areas that have been indicated by the arrows.
The game's tunes are right on schedule. Much of the Japanese soundtrack has been retained, with new tunes rounding out the selection. The new playlist additions give the game that special flavor that U.S. audiences crave: Jurassic 5, Mix Master Mike, and Rob Zombie, to name a few.
Much about Jet Grind Radio has "classic" stamped on it; but, of course, liking it or not liking it will be up to the individual. With its fresh characters, cool design, great music and audio, and high replayability, Jet Grind Radio is likely to lodge itself into the library of many a Dreamcast owner. --Todd Mowatt
Pros: Nonstop pace Cool design of both characters and backgrounds Great soundtrack Cons: Some might be turned off by the rebellious theme and graffiti gameplay
Amazon.com Product Description
In the 21st century, the Tokyoto city government bans kids from expressing themselves in any way. Only three things keep their spirits alive: Overdriver magnetic-motor skates, graffiti, and a pirate-radio broadcast that's called Jet Grind Radio. Explore and, uh, decorate three fully interactive worlds in which traffic moves at real time and pedestrians wander the streets. Watch out for police who'll want to nab you for breaking the law, and rival crews that want to deface your artwork. The "Cartoon Dimension" art style gives the game the appearance of a 2-D comic, but the characters move through it in complete 3-D. Animations run at 30 frames per second. Ten characters are available at the outset, each of which has its own style and abilities.